ScapeGameEngine

Hello! This is the ScapeGameEngine project documentation. ScapeGameEngine is a small OpenGL game engine written in C++, and currently supporting Windows. It is currently developed just by me, Forwardspace.

Make sure to check out the Quick Start Guide to the left!

Features

Currently, some of its features include:

  • mesh rendering

  • shader support

  • input support

  • texturing

  • mesh loading

  • a simple physics system

I’m currently working on the following:

  • GUI system (about half-way done to the minimal working prototype)

  • an editor

  • instanced rendering

Table Of Contents