ScapeGameEngine¶
Hello! This is the ScapeGameEngine project documentation. ScapeGameEngine is a small OpenGL game engine written in C++, and currently supporting Windows. It is currently developed just by me, Forwardspace.
Make sure to check out the Quick Start Guide to the left!
Features¶
Currently, some of its features include:
mesh rendering
shader support
input support
texturing
mesh loading
a simple physics system
I’m currently working on the following:
GUI system (about half-way done to the minimal working prototype)
an editor
instanced rendering